What we offer
Three services.
Clear scope.
Known price.
Each service covers a specific part of tower defense game design. You choose what fits your current stage — and you know exactly what you are getting before work begins.
Back to HomeHow it works
Each service is self-contained
Pick the service that matches your project stage — early design, core loop, or polish.
We confirm scope and alignment before any work or payment is committed.
Deliverables arrive with written reasoning so you can use the thinking going forward.
Service 01
Defense Layout Design
A planning service that maps a thoughtful path and tower placement system for a defense game. This is the right starting point for creators who want a well-considered foundation before they commit to building anything in engine.
We talk through your difficulty goals, draft a path layout with placement logic, and provide a simple prototype to test the actual flow. The pace is collaborative — we work through decisions together rather than handing you something finished without context.
What's included
- Difficulty discussion and scope alignment call
- Drafted path layout with annotated tower zones
- Simple flow prototype for testing
- Written rationale for all placement decisions
- One revision round within scope
Investment
$260 USD
Well suited for
- Creators in early design or pre-production
- Games without a committed path structure yet
- Teams who enjoy careful, fair challenge design
- Anyone wanting a tested foundation before building in engine
Well suited for
- Teams refining the core loop at a comfortable pace
- Games with a layout in place but no economy logic yet
- Developers who want a complete, balanced wave framework
- Projects where upgrade progression feels unresolved
Service 02
Wave & Economy Build
A development service that shapes enemy waves and builds a balanced resource economy. Made for teams who are refining the core loop and want the numbers to hold up over time — not just for the first few levels.
Work includes a wave system scaled to your game's difficulty curve, an upgrade economy where spending feels rewarding rather than obligatory, and a results screen that communicates progress clearly. Balance is kept gentle so the strategy feels satisfying rather than grinding.
What's included
- Enemy wave structure with pacing logic
- Resource economy framework and upgrade tree balance
- Results screen design and progress feedback structure
- Documented rationale for all balance decisions
- One revision round within scope
Investment
$610 USD
Service 03
Balance Tuning Pass
A refinement service that reviews difficulty curves and tower balance for a game that is already in progress. Intended for developers who have a working defense game and want an outside eye to identify what is off and why.
The service covers a difficulty review, economy notes, and clear suggestions organized by priority. Recommendations are kept measured and practical — focused on what will have the most impact without requiring a full redesign.
What's included
- Full difficulty curve review across levels
- Tower performance and economy notes
- Prioritized list of actionable suggestions
- Reasoning provided for each recommendation
- Follow-up Q&A within scope
Investment
$350 USD
Well suited for
- Games in late development or approaching release
- Developers with a working game but uncertain balance
- Teams that want a second set of eyes before launch
- Anyone who has received unclear feedback and wants clarity
At a glance
Service overview
Not sure which fits?
We can help you decide
If you are between services or unsure whether your project stage matches any of these, reach out and describe where you are. We will give you an honest read on which service fits — or whether a different approach makes more sense for where you are right now.
There is no commitment in asking. A short message with a project description is all it takes to get a direct response about fit. Services can also be combined if a project spans multiple stages.
Ready to move forward?
Tell us which service looks like a fit and what you are building. We will respond with next steps and confirm scope before anything is committed.
Get in touch